Teona
Brotherhood: Firestorm Squad, Group of Villains
Skills
• Deals magic damage to one target. • All enemies affected by the Static debuff take damage equal to X% of basic damage.
Deals more damage to enemies with Static.
• Deals magic damage to all enemies. • Has a X% chance for each allied Witch or Dark character to cast Vulnerability on X random enemies. A Vulnerable enemy cannot hide from attacks for X turns. • Has a X% chance for each allied Witch or Dark character to place X charges of Static on the target. At the start of turn, the target of Static and 2 random enemies receive damage equal to X% of Teona's basic damage. Each turn removes 1 effect. When the hero accumulates more than X charges of Static, the charges explode and disappear, dealing damage per charge.
• Damage is increased by X%. • Ability cooldown is reduced.
• Detonates all Static charges on the target. • Deals magic damage to all enemies. • All damage dealt by this ability is increased by X% per Static charge detonated.
• Damage is increased by X%. • Ability cooldown is reduced.
• Teona reduces healing and Shields received by everyone on the battlefield by X%. • When any character on the battlefield gains a Static charge, there is a X% chance to place X additional charges on them. • Any enemy using a ranged attack immediately gets X charges.
Allied Witches and members of the Firestorm Squad receive Shields without reduction.
• Damage taken by Firestorm Squad members is reduced by X%. • At the start of combat, the Gatekeeper's initiative is increased to 100% and Balthazar gains 5 Darkness Tokens. Some of the Gatekeeper and Succubus abilities are also enhanced. • If an ally from the Firestorm Squad deals damage to an enemy with Static charges, places 1 additional charge on them for each successful hit.
•At the start of the allies' turn, Firestorm Squad casts 1 stack of Static on all enemies. • Damage to allies from the Firestorm Squad is additionally reduced.
Skills
• Deals magic damage to one target. • All enemies affected by the Static debuff take damage equal to X% of basic damage.
Deals more damage to enemies with Static.
• Deals magic damage to all enemies. • Has a X% chance for each allied Witch or Dark character to cast Vulnerability on X random enemies. A Vulnerable enemy cannot hide from attacks for X turns. • Has a X% chance for each allied Witch or Dark character to place X charges of Static on the target. At the start of turn, the target of Static and 2 random enemies receive damage equal to X% of Teona's basic damage. Each turn removes 1 effect. When the hero accumulates more than X charges of Static, the charges explode and disappear, dealing damage per charge.
• Damage is increased by X%. • Ability cooldown is reduced.
• Detonates all Static charges on the target. • Deals magic damage to all enemies. • All damage dealt by this ability is increased by X% per Static charge detonated.
• Damage is increased by X%. • Ability cooldown is reduced.
• Teona reduces healing and Shields received by everyone on the battlefield by X%. • When any character on the battlefield gains a Static charge, there is a X% chance to place X additional charges on them. • Any enemy using a ranged attack immediately gets X charges.
Allied Witches and members of the Firestorm Squad receive Shields without reduction.
• Damage taken by Firestorm Squad members is reduced by X%. • At the start of combat, the Gatekeeper's initiative is increased to 100% and Balthazar gains 5 Darkness Tokens. Some of the Gatekeeper and Succubus abilities are also enhanced. • If an ally from the Firestorm Squad deals damage to an enemy with Static charges, places 1 additional charge on them for each successful hit.
•At the start of the allies' turn, Firestorm Squad casts 1 stack of Static on all enemies. • Damage to allies from the Firestorm Squad is additionally reduced.