Siri
Skills
• Deals 2 strikes to one target. • If the enemy is a Dark character, the damage will be critical.
• Casts X stacks of Sacrificial Blood on the enemy: at the end of the turn they take damage equal to X% of Siri's basic damage per stack. Upon reaching the limit of X stacks, damage is dealt, and the stacks reset to 1.
• Deals 2 strikes to all enemies. • Casts Parry on the caster for X turns. The enemy attacking Siri will deal X% of outgoing damage (counted before reduction) to themselves. Damage received by Siri is reduced by X%. • Damage dealt will ignore Shields, Armor and damage reduction effects with a X% chance per allied Canopic Jar.
The chance to deal critical damage is increased by X% per allied Canopic Jar.
• Deals 5 strikes to one target. • The chance to deal critical damage with every hit is increased by X% for every stack of Sacrificial Blood on the enemy. • Has a X% chance per hit to reduce the enemy's Initiative by X%.
Every attack has a X% chance of casting Sacrificial Blood on the target: they take a % of basic damage per stack. Upon reaching the limit of X stacks, damage is dealt, and the stacks reset to 1.
• When an allied Guardian with a Shield is attacked by a Dark enemy, Siri will counterattack that enemy. When the attacker is a Light enemy, she has a X% chance to counter. An attack on all allies causes 1 counter. • When Siri dies, a Canopic Jar appears in her place. Siri cannot be revived, she can only come back out of a Canopic Jar. • When Siri deals critical damage to an enemy, her Initiative increases by X%. • Increases other allies' chances to deal critical damage by X% in the Cradle of Chaos and Raids.
When critical damage is dealt to an enemy with Provocation, this effect is removed.
Skills
• Deals 2 strikes to one target. • If the enemy is a Dark character, the damage will be critical.
• Casts X stacks of Sacrificial Blood on the enemy: at the end of the turn they take damage equal to X% of Siri's basic damage per stack. Upon reaching the limit of X stacks, damage is dealt, and the stacks reset to 1.
• Deals 2 strikes to all enemies. • Casts Parry on the caster for X turns. The enemy attacking Siri will deal X% of outgoing damage (counted before reduction) to themselves. Damage received by Siri is reduced by X%. • Damage dealt will ignore Shields, Armor and damage reduction effects with a X% chance per allied Canopic Jar.
The chance to deal critical damage is increased by X% per allied Canopic Jar.
• Deals 5 strikes to one target. • The chance to deal critical damage with every hit is increased by X% for every stack of Sacrificial Blood on the enemy. • Has a X% chance per hit to reduce the enemy's Initiative by X%.
Every attack has a X% chance of casting Sacrificial Blood on the target: they take a % of basic damage per stack. Upon reaching the limit of X stacks, damage is dealt, and the stacks reset to 1.
• When an allied Guardian with a Shield is attacked by a Dark enemy, Siri will counterattack that enemy. When the attacker is a Light enemy, she has a X% chance to counter. An attack on all allies causes 1 counter. • When Siri dies, a Canopic Jar appears in her place. Siri cannot be revived, she can only come back out of a Canopic Jar. • When Siri deals critical damage to an enemy, her Initiative increases by X%. • Increases other allies' chances to deal critical damage by X% in the Cradle of Chaos and Raids.
When critical damage is dealt to an enemy with Provocation, this effect is removed.