Sersela

Sersela

Cursed Circus

Sersela

Sersela

Cursed CircusMelee DamagerDark
HP
DMG
SPD
C. RATE
P. DEF
C. DMG
M. DEF

Skills

Go, Saw!
Go, Saw!
BasicNo CD

• Performs 2 melee physical attacks on the target. • Each hit deals additional damage that scales with her physical and magic defense penetration level. This damage is increased by X% if all ability cooldowns are at 0. • In Clan Battles, additional damage is also dealt during support attacks and counterattacks.

Awakening

• Damage is increased by X%. • In Clan Battles, the amount of additional damage does not depend on the cooldown.

Hoop Dance
Hoop Dance
Special5 turns CD

• Casts Frameup on the target for X turns: Damage taken by the enemy is increased by X%, and they also receive X% of the damage taken by other enemies. • Performs 3 melee physical attacks on the target, then attacks with the basic ability Go, Saw! If the target dies before the basic ability activates, the attack switches to another enemy with the least HP. • In Clan Battles, deals additional damage when using the basic ability Go, Saw!. • If Sersela is in the Spotlight, the ability's damage ignores damage-reduction effects.

Awakening

• Damage is increased by X%. • Activates the Cursed Circus mark: increases the target's special-ability cooldowns by X turns.

Circle of Death
Circle of Death
Special6 turns CD

• Removes X random debuffs from herself. • For X turns, casts Parry on all allied Circus Performers: An enemy attacking the hero will receive X% of the damage they deal. Damage taken by the hero is reduced by X%. • In Clan Battles, Parry is more efficient against attacks. • Deals ranged physical damage to the enemy with the least HP. • Every blocked or absorbed Parry increases damage dealt by X%.

Awakening

• Casts an effect on all allied Circus Performers that restores X% of Initiative when they take damage (except DoT). The effect dissolves after triggering. • Damage is increased by X%.

Equilibrist
Equilibrist
PassiveNo CD

• When an enemy uses an active ability with Sersela as the target, she receives Spotlight before the ability takes effect: – Damage taken is reduced by X% + X% for every other allied Circus Performer. – Only one member of the squad can be in the Spotlight at any given time. This effect is removed when another hero receives it. – Cannot be blocked or absorbed when cast. – If Sersela already has Spotlight, the effect won't refresh. • While Sersela is in the Spotlight, she reflects X% of damage taken back at the enemy. • Sersela does not take any debuffs that would cause her to skip a turn or that block her abilities. • When an enemy removes a buff from Sersela, Sersela will remove 1 random buff from them in return, with a chance that increases with the level of armor-penetration. She also has a X% chance to increase the cooldown of one random Special Ability of that enemy by 1 turn.

Awakening

• Sersela's attack damage removes debuff protection from the targets. • Higher chance to increase the cooldown of a target's random ability in retaliation for buff-removal.