Scarlet
Skills
• Performs a melee magic attack on one target. • If the attack is made when Hidden, it is guaranteed to be critical. • Extends the duration of debuffs on the target by X turns or adds X more stacks.
• Damage is increased by X% and ignores Shields.
• Casts Twisted Path on the target and X random enemies for X turns: if the target deals damage to anyone other than Scarlet, that damage will be reduced by X%, and the target will take X% of their own basic damage. • If the ability is used when Hidden, performs a basic attack on the selected target. Otherwise, casts Hidden on self for X turns. • If Scarlet's HP is below X%, she casts X stack of an effect that increases Dodge chance by 100%. The effect dissolves after triggering.
• Removes X% of Shields from all targets.
• Performs two melee physical attacks on all enemies. • Damage to the target with the lowest current HP is increased by X%. • Restores HP equal to X% of the damage dealt for every enemy that survives an attack. • If even one enemy dies from damage dealt by this ability, casts Hidden on self for X turns.
• Ability cooldown is reduced. • Damage to the target with the lowest current HP is further increased.
• Irremovable effect Wellspring's Hunger: – when an enemy tries to cast an effect with an active ability, Scarlet has a X% chance to reduce the duration and number of stacks by X, while she receives X stacks of an irremovable buff that increases the next instance of critical damage by X%; – if the enemy effect is absorbed by one of the Vanir before its duration is reduced, Scarlet will receive X stacks of an effect that increases critical damage. • If Scarlet takes damage while Hidden, the attacking enemy becomes Possessed for X turns: when Scarlet takes damage, all Possessed heroes have a X% chance to increase the cooldown of one of their random abilities by X. • Critical damage from Scarlet reduces the target's maximum HP by X% of the damage dealt.
• When Scarlet's HP drops below X%, she reduces the duration and amount of all debuffs on herself by X and becomes Hidden for X turns. • In Wellspring's Hunger there is an increased chance to reduce the duration and number of the effects that an enemy tries to cast. • Critical-damage increase from Wellspring's Hunger is increased still further. • Possession lasts longer.
Skills
• Performs a melee magic attack on one target. • If the attack is made when Hidden, it is guaranteed to be critical. • Extends the duration of debuffs on the target by X turns or adds X more stacks.
• Damage is increased by X% and ignores Shields.
• Casts Twisted Path on the target and X random enemies for X turns: if the target deals damage to anyone other than Scarlet, that damage will be reduced by X%, and the target will take X% of their own basic damage. • If the ability is used when Hidden, performs a basic attack on the selected target. Otherwise, casts Hidden on self for X turns. • If Scarlet's HP is below X%, she casts X stack of an effect that increases Dodge chance by 100%. The effect dissolves after triggering.
• Removes X% of Shields from all targets.
• Performs two melee physical attacks on all enemies. • Damage to the target with the lowest current HP is increased by X%. • Restores HP equal to X% of the damage dealt for every enemy that survives an attack. • If even one enemy dies from damage dealt by this ability, casts Hidden on self for X turns.
• Ability cooldown is reduced. • Damage to the target with the lowest current HP is further increased.
• Irremovable effect Wellspring's Hunger: – when an enemy tries to cast an effect with an active ability, Scarlet has a X% chance to reduce the duration and number of stacks by X, while she receives X stacks of an irremovable buff that increases the next instance of critical damage by X%; – if the enemy effect is absorbed by one of the Vanir before its duration is reduced, Scarlet will receive X stacks of an effect that increases critical damage. • If Scarlet takes damage while Hidden, the attacking enemy becomes Possessed for X turns: when Scarlet takes damage, all Possessed heroes have a X% chance to increase the cooldown of one of their random abilities by X. • Critical damage from Scarlet reduces the target's maximum HP by X% of the damage dealt.
• When Scarlet's HP drops below X%, she reduces the duration and amount of all debuffs on herself by X and becomes Hidden for X turns. • In Wellspring's Hunger there is an increased chance to reduce the duration and number of the effects that an enemy tries to cast. • Critical-damage increase from Wellspring's Hunger is increased still further. • Possession lasts longer.