Sarpani
Skills
• Performs a ranged magic attack on the target. • If both of Sarpani's Special Ability cooldowns are above zero, removes X random debuffs from all allies.
• The Phaturishi Mark is enhanced and now increases the cooldowns of all Special Abilities that deal damage or cast debuffs. • When on the defensive in Clan Battles, removes debuffs from allies if the cooldown of at least one of Sarpani's Special Abilities is above zero.
• Casts 1 stack of Rune of Leadership on self: the target's speed is increased by X% per stack. Every time another ally uses a Special Ability, Sarpani gains 1 extra stack, up to a maximum of X. If any ally dies, all stacks are removed. • Casts True Word on all allied Phaturishi: effects cast by the hero cannot be blocked or absorbed. True Word dissolves after triggering. • All other Light allies gain X% Initiative. • Removes the Slowdown and Skip Turn effects from all allies.
• Reduces ability cooldowns of the ally with the lowest Initiative for X turns. • If there are X or more stacks of Law of Fatum on Sarpani before the ability is used, the effects cast by the ability cannot be blocked or absorbed. • All other Light allies gain more Initiative.
• When an ally dies, Sarpani summons a copy of Lakshine in their place for X turns. The level, stardom and equipment level of the copy are inherited from the killed ally. All abilities are inherited with the minimum level. The copy has X% of the max HP. As long as the copy is alive, the ally cannot be revived. If Sarpani dies, all summoned copies disappear. • Sarpani and all copies of Lakshine receive a buff that prevents their HP from dropping below 1 for X turns or until they take X hits. This buff cannot be absorbed from the copies. • Performs a ranged magic attack on the target. This attack cannot miss or be dodged. • For every stack of Law of Fatum on Sarpani deals additional damage equal to X% of her basic damage, but no more than X times. • All allied Lakshines (including copies) gain X% Initiative.
• Allied Lakshine or her copies gain more Initiative. • If the ability did not summon any copies of Lakshine, then for every stack of Law of Fatum on Sarpani (but not less than 1 time) it will restore HP of all allies by X% of their maximum.
• Whenever an enemy uses a Special Ability that deals damage or casts debuffs, Sarpani gains 1 stack of Law of Fatum: - X% to healing efficiency per stack, but not more than X%. - After an attacking ability has been used, all stacks are removed. They cannot be removed in any other way. - Healing beyond max HP casts an effect that increases the next critical damage by X%. After critical damage has been dealt, all stacks are removed. They cannot be removed in any other way. • At the start of the turn, has a X% chance per stack of Law of Fatum on Sarpani to cast Reckoning on the enemy leader for X turns: When a hero removes an effect from self or another hero, they take damage equal to X% of Sarpani's basic damage. If Reckoning is removed before X turns have passed, the target takes X% of Sarpani's basic damage. • When an allied Phaturishi dies, reduces the maximum HP of all enemies by X% of their missing HP.
• Reckoning cannot be blocked by Fortitude, bans on casting, or other similar effects, and cannot be absorbed. • Reckoning deals more damage for removing the effect. • Maximum HP of enemies is further reduced when an allied Phaturishi dies.
• When an enemy deals critical damage to an allied Phaturishi with X or more stacks of Law of Fatum effects, a random enemy receives Desertion: the hero skips the next turn, passing it to a random enemy. After the enemy's turn, the target restores Initiative to 100%. The effect dissolves after triggering. • When dealing critical damage to other Light allies, has a X% chance to cast Desertion on a random enemy. • HP of all Light allies increased by X%. • When on the defensive in Clan Battles, HP of allied Phaturishi is increased by X% instead of X%. • At the start of the round, speeds up all Light allies by X% for X turns. This effect cannot be removed before it ends.
• Desertion cannot be blocked or absorbed if the critically damaged Phaturishi had X or more stacks of Law of Fatum on them. For other Light allies, casting works as usual. • Fewer Law of Fatum stacks are needed on an allied Phaturishi to apply Desertion. • When on the defensive in Clan Battles while Sarpani is alive, Light allies cannot receive healing-ban or healing-to-damage effects.
Skills
• Performs a ranged magic attack on the target. • If both of Sarpani's Special Ability cooldowns are above zero, removes X random debuffs from all allies.
• The Phaturishi Mark is enhanced and now increases the cooldowns of all Special Abilities that deal damage or cast debuffs. • When on the defensive in Clan Battles, removes debuffs from allies if the cooldown of at least one of Sarpani's Special Abilities is above zero.
• Casts 1 stack of Rune of Leadership on self: the target's speed is increased by X% per stack. Every time another ally uses a Special Ability, Sarpani gains 1 extra stack, up to a maximum of X. If any ally dies, all stacks are removed. • Casts True Word on all allied Phaturishi: effects cast by the hero cannot be blocked or absorbed. True Word dissolves after triggering. • All other Light allies gain X% Initiative. • Removes the Slowdown and Skip Turn effects from all allies.
• Reduces ability cooldowns of the ally with the lowest Initiative for X turns. • If there are X or more stacks of Law of Fatum on Sarpani before the ability is used, the effects cast by the ability cannot be blocked or absorbed. • All other Light allies gain more Initiative.
• When an ally dies, Sarpani summons a copy of Lakshine in their place for X turns. The level, stardom and equipment level of the copy are inherited from the killed ally. All abilities are inherited with the minimum level. The copy has X% of the max HP. As long as the copy is alive, the ally cannot be revived. If Sarpani dies, all summoned copies disappear. • Sarpani and all copies of Lakshine receive a buff that prevents their HP from dropping below 1 for X turns or until they take X hits. This buff cannot be absorbed from the copies. • Performs a ranged magic attack on the target. This attack cannot miss or be dodged. • For every stack of Law of Fatum on Sarpani deals additional damage equal to X% of her basic damage, but no more than X times. • All allied Lakshines (including copies) gain X% Initiative.
• Allied Lakshine or her copies gain more Initiative. • If the ability did not summon any copies of Lakshine, then for every stack of Law of Fatum on Sarpani (but not less than 1 time) it will restore HP of all allies by X% of their maximum.
• Whenever an enemy uses a Special Ability that deals damage or casts debuffs, Sarpani gains 1 stack of Law of Fatum: - X% to healing efficiency per stack, but not more than X%. - After an attacking ability has been used, all stacks are removed. They cannot be removed in any other way. - Healing beyond max HP casts an effect that increases the next critical damage by X%. After critical damage has been dealt, all stacks are removed. They cannot be removed in any other way. • At the start of the turn, has a X% chance per stack of Law of Fatum on Sarpani to cast Reckoning on the enemy leader for X turns: When a hero removes an effect from self or another hero, they take damage equal to X% of Sarpani's basic damage. If Reckoning is removed before X turns have passed, the target takes X% of Sarpani's basic damage. • When an allied Phaturishi dies, reduces the maximum HP of all enemies by X% of their missing HP.
• Reckoning cannot be blocked by Fortitude, bans on casting, or other similar effects, and cannot be absorbed. • Reckoning deals more damage for removing the effect. • Maximum HP of enemies is further reduced when an allied Phaturishi dies.
• When an enemy deals critical damage to an allied Phaturishi with X or more stacks of Law of Fatum effects, a random enemy receives Desertion: the hero skips the next turn, passing it to a random enemy. After the enemy's turn, the target restores Initiative to 100%. The effect dissolves after triggering. • When dealing critical damage to other Light allies, has a X% chance to cast Desertion on a random enemy. • HP of all Light allies increased by X%. • When on the defensive in Clan Battles, HP of allied Phaturishi is increased by X% instead of X%. • At the start of the round, speeds up all Light allies by X% for X turns. This effect cannot be removed before it ends.
• Desertion cannot be blocked or absorbed if the critically damaged Phaturishi had X or more stacks of Law of Fatum on them. For other Light allies, casting works as usual. • Fewer Law of Fatum stacks are needed on an allied Phaturishi to apply Desertion. • When on the defensive in Clan Battles while Sarpani is alive, Light allies cannot receive healing-ban or healing-to-damage effects.