Sacrif
Brotherhood: Union of Healers
Skills
Damages an enemy and has a X% chance to reduce their initiative by X%
• Damage is increased by X%. • The target's Initiative has a higher chance of being further reduced.
• Removes X debuff stacks from the ally with the lowest HP, as well as from all allied Archons and Crimson Order members. • Sacrif receives X% Initiative per every allied Archon and Crimson Order member.
• Ability cooldown is reduced.
Restores X% HP to the ally with the lowest HP and to all allied Archons and Crimson Order members. If the target has full HP, they will get a shield equal to X% of their maximum HP.
• Restores more HP to allies and creates more Shields. • Restores more HP with Escape Death. • Ability cooldown is reduced.
At the start of the turn, it immediately creates a shield for the ally with the lowest HP and for all allied Archons and Crimson Order members. The shield protects X% of the target's maximum HP.
• Casts a stronger Shield. • When an allied Archon receives non-lethal damage, there is a X% chance of restoring X% of their HP.
Skills
Damages an enemy and has a X% chance to reduce their initiative by X%
• Damage is increased by X%. • The target's Initiative has a higher chance of being further reduced.
• Removes X debuff stacks from the ally with the lowest HP, as well as from all allied Archons and Crimson Order members. • Sacrif receives X% Initiative per every allied Archon and Crimson Order member.
• Ability cooldown is reduced.
Restores X% HP to the ally with the lowest HP and to all allied Archons and Crimson Order members. If the target has full HP, they will get a shield equal to X% of their maximum HP.
• Restores more HP to allies and creates more Shields. • Restores more HP with Escape Death. • Ability cooldown is reduced.
At the start of the turn, it immediately creates a shield for the ally with the lowest HP and for all allied Archons and Crimson Order members. The shield protects X% of the target's maximum HP.
• Casts a stronger Shield. • When an allied Archon receives non-lethal damage, there is a X% chance of restoring X% of their HP.