Reishi

Reishi

Druids

Reishi

Reishi

DruidsMelee DamagerLight
HP
DMG
SPD
C. RATE
P. DEF
C. DMG
M. DEF

Skills

Vengeful Spores
Vengeful Spores
BasicNo CD

• Performs a melee physical attack on one target. • Casts X stacks of a DoT effect on the target and X random enemies: at the start of the turn, they take damage equal to X% of Reishi's basic damage. 1 stack is removed every turn.

Awakening

• Damage is increased by X%. • Attacks the same target again (or another random one if the original target is dead).

Poisonous Blade
Poisonous Blade
Special4 turns CD

• Deals two physical strikes on the target in a melee attack. • If the target has a DoT effect, casts Healing Into Damage on them for X turns: when attempting to receive healing from any source, the hero instead takes damage equal to X% of their maximum HP. • Reduces the duration and amount of debuffs on himself by X. • Casts Poisonous Armor on himself for X turns: damage to Reishi is reduced by X%. Whenever an enemy deals Reishi damage, they receive X stacks of a DoT effect: at the start of their turn, the enemy takes damage equal to X% of Reishi's basic damage. 1 stack is removed every turn. • Reduces ability cooldowns of all other allied Light Druids by X turns.

Awakening

• Damage is increased by X%. • Reduces the duration and amount of debuffs on another ally with the lowest current HP and casts Poisonous Armor on them for X turns: damage to the ally is reduced by X%. Whenever an enemy deals damage to that hero, they receive X stacks of a DoT effect: at the start of their turn, the enemy takes damage equal to X% of the hero's basic damage. 1 stack is removed every turn.

Deadly Mycelium
Deadly Mycelium
Special6 turns CD

• Casts X stacks of Growth on all enemies: – the target takes damage equal to X% of Reishi's basic damage at the start of their turn; – when someone with Growth kills their enemy, all stacks of Growth are removed, and a copy of Reishi appears in place of the killed enemy. Does not work if the enemy that died was Reishi or a copy of him; – the level, stardom and equipment level of Reishi's copy are inherited from the killed hero. The level of abilities inherited is minimal. The copy's passive ability is locked. The copy spawns with X% HP per stack of Growth on the killer; – you cannot revive dead allies in place of Reishi's copies. Reishi's copy disappears in X turns. The disappearance of Reishi's copies does not count as death. • Deals three physical strikes on the target in a melee attack. • Every successful strike increases the amount of DoT effects on the target by X.

Awakening

• Damage is increased by X%. • Slows all enemies by X% for X turns.

Resilient Mycelium
Resilient Mycelium
PassiveNo CD

• When Growth or a DoT effect cast by Reishi deals damage, Reishi will restore his HP equal to X% of the damage dealt. • Reishi's attacks deal X% more damage to targets with DoT effects. • Before dying, uses the Deadly Mycelium ability regardless of its cooldown and casts a Boss mark on all enemies: the next time the Boss hits the target, casts a Shield on all Reishi's allies equal to X% of their maximum HP. • Other allied Light Druids take X% less damage.

Awakening

• When Reishi dies, reduces the maximum HP of all enemies by X% of their missing HP.