Prook Greasyhair
Skills
• Damages one target. • Performs a support attack on the same target per dead rat he has.
• Damages one target. • Has a X% and an extra X% chance per dead rat he has to force the target to miss a turn for X turns. • The attack will do X% more damage, if the target is suffering from confusion.
• Deals damage to all enemies. • Increases enemies' incoming damage by X% X times and an extra 1 time per dead rat he has. • The attack will do X% more damage, if the target is suffering from confusion.
• When Goblinusus The Great ends his turn as the squad leader, gains a dead rat that cannot be dropped or taken away. Every rat reduces Fortitude by 1% until the end of turn. • At the end of his turn, slips a dead rat to the Healer and Tank from the Goblin faction in the squad for every dead rat he owns. • Increases damage dealt by X% for every dead rat he owns. • If Prook has not received damage, he has a X% chance to counterattack an available enemy at the end of their turn. • Every time he is attacked, if his HP is below X%, he will add X% to his physical and magic damage resistance X times (if these effects have not been applied previously).
Skills
• Damages one target. • Performs a support attack on the same target per dead rat he has.
• Damages one target. • Has a X% and an extra X% chance per dead rat he has to force the target to miss a turn for X turns. • The attack will do X% more damage, if the target is suffering from confusion.
• Deals damage to all enemies. • Increases enemies' incoming damage by X% X times and an extra 1 time per dead rat he has. • The attack will do X% more damage, if the target is suffering from confusion.
• When Goblinusus The Great ends his turn as the squad leader, gains a dead rat that cannot be dropped or taken away. Every rat reduces Fortitude by 1% until the end of turn. • At the end of his turn, slips a dead rat to the Healer and Tank from the Goblin faction in the squad for every dead rat he owns. • Increases damage dealt by X% for every dead rat he owns. • If Prook has not received damage, he has a X% chance to counterattack an available enemy at the end of their turn. • Every time he is attacked, if his HP is below X%, he will add X% to his physical and magic damage resistance X times (if these effects have not been applied previously).