Orihime
Skills
Deals undodgeable damage to one target. Has a X% chance per High Elf in the party to increase DOT duration cast on the target by 1 turn.
Deals undodgeable damage to one target. Has a X% chance per High Elf in the party to remove the target's chance to dodge the next attack.
Deals damage to all enemies and has a X% chance per High Elf in the party to reduce enemies' accuracy by 100% for 1 turn.
Orihime takes X% less damage for every High Elf in her party. After Orihime deals damage to a target, Kage has a X% chance to perform a support attack on the same target. If the Daimyo is the squad leader, there is a X% chance per High Elf in the party to cause the target's initiative to drop to zero the next time they are hit.
Allies who deal critical hit will counterattack once against any target that damages them. High Elves in the party get X% initiative when they use their basic attack, and other allies will get half that amount. Critical hit dealt by the Daimyo reduces the target's fortitude by 100%, which can't be blocked by fortitude; the effect lasts until the next time a debuff is cast on the target.
Skills
Deals undodgeable damage to one target. Has a X% chance per High Elf in the party to increase DOT duration cast on the target by 1 turn.
Deals undodgeable damage to one target. Has a X% chance per High Elf in the party to remove the target's chance to dodge the next attack.
Deals damage to all enemies and has a X% chance per High Elf in the party to reduce enemies' accuracy by 100% for 1 turn.
Orihime takes X% less damage for every High Elf in her party. After Orihime deals damage to a target, Kage has a X% chance to perform a support attack on the same target. If the Daimyo is the squad leader, there is a X% chance per High Elf in the party to cause the target's initiative to drop to zero the next time they are hit.
Allies who deal critical hit will counterattack once against any target that damages them. High Elves in the party get X% initiative when they use their basic attack, and other allies will get half that amount. Critical hit dealt by the Daimyo reduces the target's fortitude by 100%, which can't be blocked by fortitude; the effect lasts until the next time a debuff is cast on the target.