Melaine
Skills
• Performs a melee physical attack on one target. • If the target is slowed, she attacks again. • Chance of critical damage from the attack is increased by X%.
• Damage is increased by X%. • If the target is slowed, lowers their Initiative by X%.
• Removes X random debuffs from all allies for every allied Wild Elf or Knight of the Council. • Has a X% chance per allied Wild Elf or Knight of the Council to block the casting of debuffs on allies for X turns. • Has a X% chance per allied Wild Elf or Knight of the Council to prevent all allies from reducing Initiative for X turns.
• Removes all Marks from allies. For every Mark removed, increases Initiative of all allies by X%.
• Removes all buffs from the target and 1 more random enemy for every other allied Wild Elf or Knight of the Council. • Performs a melee physical attack on all enemies. • Chance to deal critical damage is increased by X%, and amount of critical damage is increased by X% for every buff removed by the ability.
• Damage is increased by X%. • Speeds up Melaine by X% for X turns.
• Each time Melaine takes damage, she gains 1 stack of Agility. Every stack of Agility: - increases the chance to perform a support attack on a target attacked by another ally (if the ally attacks all enemies, a random target is selected) by X%. - increases support-attack damage by X%. 1 stack of Agility is removed with every successful support attack. • When Melaine has X or more stacks of Agility, they are removed along with all debuffs, Melaine's Initiative is restored to 100%, and she gains Mastery for X turns. • With Mastery, Melaine no longer stacks Agility and damage taken from physical attacks is reduced by X%. Melaine performs a guaranteed support attack by Agility rules, but all such attacks are 100% critical, and the critical damage itself is increased by X%.
• Fewer stacks of Agility are required to activate Mastery. The physical damage that Melaine takes in this state is reduced even further. • When Mastery is activated, all allies gain Coordination: for every ally with this effect, damage dealt is increased by X%. The buffs dissipate after the damage had been dealt.
• Maximum HP of other allied Wild Elves is increased by X%. • Damage taken by other allied Wild Elves is reduced by X%, and for allied Wild-Elf Defenders — by X%. • All damage dealt by other allied Wild Elves is increased by X%. • Melaine and allied Wild-Elf Defenders gain permanent Provocation: enemies can only attack heroes with this effect.
• Every time an allied Wild Elf performs a support attack or counterattack, the allied Wild Elf with the lowest current HP will restore X% of its HP.
Skills
• Performs a melee physical attack on one target. • If the target is slowed, she attacks again. • Chance of critical damage from the attack is increased by X%.
• Damage is increased by X%. • If the target is slowed, lowers their Initiative by X%.
• Removes X random debuffs from all allies for every allied Wild Elf or Knight of the Council. • Has a X% chance per allied Wild Elf or Knight of the Council to block the casting of debuffs on allies for X turns. • Has a X% chance per allied Wild Elf or Knight of the Council to prevent all allies from reducing Initiative for X turns.
• Removes all Marks from allies. For every Mark removed, increases Initiative of all allies by X%.
• Removes all buffs from the target and 1 more random enemy for every other allied Wild Elf or Knight of the Council. • Performs a melee physical attack on all enemies. • Chance to deal critical damage is increased by X%, and amount of critical damage is increased by X% for every buff removed by the ability.
• Damage is increased by X%. • Speeds up Melaine by X% for X turns.
• Each time Melaine takes damage, she gains 1 stack of Agility. Every stack of Agility: - increases the chance to perform a support attack on a target attacked by another ally (if the ally attacks all enemies, a random target is selected) by X%. - increases support-attack damage by X%. 1 stack of Agility is removed with every successful support attack. • When Melaine has X or more stacks of Agility, they are removed along with all debuffs, Melaine's Initiative is restored to 100%, and she gains Mastery for X turns. • With Mastery, Melaine no longer stacks Agility and damage taken from physical attacks is reduced by X%. Melaine performs a guaranteed support attack by Agility rules, but all such attacks are 100% critical, and the critical damage itself is increased by X%.
• Fewer stacks of Agility are required to activate Mastery. The physical damage that Melaine takes in this state is reduced even further. • When Mastery is activated, all allies gain Coordination: for every ally with this effect, damage dealt is increased by X%. The buffs dissipate after the damage had been dealt.
• Maximum HP of other allied Wild Elves is increased by X%. • Damage taken by other allied Wild Elves is reduced by X%, and for allied Wild-Elf Defenders — by X%. • All damage dealt by other allied Wild Elves is increased by X%. • Melaine and allied Wild-Elf Defenders gain permanent Provocation: enemies can only attack heroes with this effect.
• Every time an allied Wild Elf performs a support attack or counterattack, the allied Wild Elf with the lowest current HP will restore X% of its HP.