Lilith
Brotherhood: Group of Villains
Skills
• Deals magic damage to one target. • Has a X% chance to cast X DoT effects on the enemy. At the start of the turn, that enemy takes damage equal to X% of Lilith's basic damage. 1 stack is removed each turn.
• Damage is increased by X%. • Adds 1 stack to any debuffs on the enemy.
• Prevents the allies from being debuffed for X turns. • Casts X stacks of a buff on allied Witches increasing their chance of critical damage by 100%. 1 stack is used with each attack. Stacking limit: X. • Has a X% chance per every living allied Witch to decrease their Special Ability timer by X.
Increases the caster's initiative by X% if all other abilities are available.
• Deals magic damage to one target and X more random enemies. • For each dead allied Witch, attack damage is increased by X%. • Casts Suffocation on all targets. Damage dealt by affected enemies is reduced by X% per stack, and Fortitude by X%. The target receive 1 more stack at the start of the turn. Upon reaching X stacks, the target receives damage equal to X% of this skill's damage, and all stacks are removed.
• Damage is increased by X%. • Suffocation ignores fortitude when cast.
• Deals magic damage to all enemies. • Has a X% chance to cast X stacks of Paralyzing Poison on the target and 1 random enemy. - Reduces the target's speed by %X% per stack. - Stacking limit: X. - When the target deals damage to Lilith (except with DoT effects), 1 stack is removed. - A critical attack on the target removes all stacks and replaces them with Skip Turn (number of turns = number of stacks). - After the switch to Skip Turn, this target cannot receive Poison anymore. - They also cannot receive Poison if Skip Turn has already been cast on them. - If Lilith dies, all effects are removed.
• Damage is increased by X%. • Poison ignores fortitude when cast.
• For each dead allied Witch, damage taken by Lilith is reduced by X%. • When Lilith takes damage, X% of damage is distributed evenly across all living allies. This effect doesn't activate when all allies are attacked. • If Diana is in the squad, then the allied Witch dealing critical damage receives a Shield equal to X% of damage dealt. • If Teona is in the squad, then the allied Witch dealing critical damage to an enemy with Static adds X charges of Static. • When an allied Witch takes any damage, her initiative is increased by X%. • At the start of combat, other allied Witches receive X charges of Protection. Each stack reduces damage taken by X%. 1 stack is spent at the start of the turn.
• If an allied Witch doesn't have Protection at the start of Lilith's turn, she receives X stacks of it. • If the target of the attack has X different debuffs, the attacking allied Witch cannot miss or be dodged.
Skills
• Deals magic damage to one target. • Has a X% chance to cast X DoT effects on the enemy. At the start of the turn, that enemy takes damage equal to X% of Lilith's basic damage. 1 stack is removed each turn.
• Damage is increased by X%. • Adds 1 stack to any debuffs on the enemy.
• Prevents the allies from being debuffed for X turns. • Casts X stacks of a buff on allied Witches increasing their chance of critical damage by 100%. 1 stack is used with each attack. Stacking limit: X. • Has a X% chance per every living allied Witch to decrease their Special Ability timer by X.
Increases the caster's initiative by X% if all other abilities are available.
• Deals magic damage to one target and X more random enemies. • For each dead allied Witch, attack damage is increased by X%. • Casts Suffocation on all targets. Damage dealt by affected enemies is reduced by X% per stack, and Fortitude by X%. The target receive 1 more stack at the start of the turn. Upon reaching X stacks, the target receives damage equal to X% of this skill's damage, and all stacks are removed.
• Damage is increased by X%. • Suffocation ignores fortitude when cast.
• Deals magic damage to all enemies. • Has a X% chance to cast X stacks of Paralyzing Poison on the target and 1 random enemy. - Reduces the target's speed by %X% per stack. - Stacking limit: X. - When the target deals damage to Lilith (except with DoT effects), 1 stack is removed. - A critical attack on the target removes all stacks and replaces them with Skip Turn (number of turns = number of stacks). - After the switch to Skip Turn, this target cannot receive Poison anymore. - They also cannot receive Poison if Skip Turn has already been cast on them. - If Lilith dies, all effects are removed.
• Damage is increased by X%. • Poison ignores fortitude when cast.
• For each dead allied Witch, damage taken by Lilith is reduced by X%. • When Lilith takes damage, X% of damage is distributed evenly across all living allies. This effect doesn't activate when all allies are attacked. • If Diana is in the squad, then the allied Witch dealing critical damage receives a Shield equal to X% of damage dealt. • If Teona is in the squad, then the allied Witch dealing critical damage to an enemy with Static adds X charges of Static. • When an allied Witch takes any damage, her initiative is increased by X%. • At the start of combat, other allied Witches receive X charges of Protection. Each stack reduces damage taken by X%. 1 stack is spent at the start of the turn.
• If an allied Witch doesn't have Protection at the start of Lilith's turn, she receives X stacks of it. • If the target of the attack has X different debuffs, the attacking allied Witch cannot miss or be dodged.