Lakshine
Skills
• Performs a ranged magic attack on the target and 1 other random enemy. • If Lakshine has X or more Laws of Fatum stacks, she casts Invincibility on herself: the enemy's next attack on Lakshine will be completely ignored.
• Damage is increased by X%. • Requires fewer Laws of Fatum stacks to cast Invincibility.
• Performs two ranged magic attacks on the target. • If the target is a Defender or Boss, damage is increased by X%. • Casts X stacks of Paralyzing Poison on the target: - Reduces the target's speed by X% per stack. - Stacking limit: X. - When the caster Lakshine receives damage, the target loses 1 stack. - A critical attack on the target will replace the effects with Skip Turn. - In the event of Lakshine's death or the disappearance of copies, the effect is removed completely.
• Damage is increased by X%. • Casts more stacks of Paralyzing Poison.
• Performs a ranged magic attack on the target. • If Lakshine has X or more Laws of Fatum stacks, the attack cannot miss or be dodged. • In Clan Battles, when in defense, it additionally performs an attack on X more random enemies. • Reduces the maximum HP of targets by X% of damage dealt.
Activates the Phaturishi Mark: if the target had less than X% health before the ability deals damage, their health is reduced to 0.
• Whenever an enemy uses a Special Ability that deals damage or casts debuffs, Lakshine gains 2 stacks of Law of Fatum: - X% to healing efficiency per stack, but not more than X%. - After using an attacking ability, all stacks dissolve. They cannot be removed in any other way. - Healing beyond max HP casts an effect that increases the next critical damage by X%. After dealing critical damage, the effect is used up. It cannot be removed in any other way. • If Lakshine has X or more Laws of Fatum stacks at the start of the turn, her speed increases by X% until the end of the battle. • When another allied Lakshine (e.g., summoned to replace Sarpani) uses a Special Ability, she restores HP equal to X% of her basic damage. • Receives X% more critical damage from Light enemies.
• When an allied Sarpani dies, Lakshine summons a copy of herself as a replacement for X turns. The character, star and equipment level of the copy are inherited from the killed Sarpani. The level of abilities inherited is minimal. The copy has X% of the max HP. As long as the copy is alive, Sarpani cannot be revived. If Lakshine dies, all her copies disappear.
Skills
• Performs a ranged magic attack on the target and 1 other random enemy. • If Lakshine has X or more Laws of Fatum stacks, she casts Invincibility on herself: the enemy's next attack on Lakshine will be completely ignored.
• Damage is increased by X%. • Requires fewer Laws of Fatum stacks to cast Invincibility.
• Performs two ranged magic attacks on the target. • If the target is a Defender or Boss, damage is increased by X%. • Casts X stacks of Paralyzing Poison on the target: - Reduces the target's speed by X% per stack. - Stacking limit: X. - When the caster Lakshine receives damage, the target loses 1 stack. - A critical attack on the target will replace the effects with Skip Turn. - In the event of Lakshine's death or the disappearance of copies, the effect is removed completely.
• Damage is increased by X%. • Casts more stacks of Paralyzing Poison.
• Performs a ranged magic attack on the target. • If Lakshine has X or more Laws of Fatum stacks, the attack cannot miss or be dodged. • In Clan Battles, when in defense, it additionally performs an attack on X more random enemies. • Reduces the maximum HP of targets by X% of damage dealt.
Activates the Phaturishi Mark: if the target had less than X% health before the ability deals damage, their health is reduced to 0.
• Whenever an enemy uses a Special Ability that deals damage or casts debuffs, Lakshine gains 2 stacks of Law of Fatum: - X% to healing efficiency per stack, but not more than X%. - After using an attacking ability, all stacks dissolve. They cannot be removed in any other way. - Healing beyond max HP casts an effect that increases the next critical damage by X%. After dealing critical damage, the effect is used up. It cannot be removed in any other way. • If Lakshine has X or more Laws of Fatum stacks at the start of the turn, her speed increases by X% until the end of the battle. • When another allied Lakshine (e.g., summoned to replace Sarpani) uses a Special Ability, she restores HP equal to X% of her basic damage. • Receives X% more critical damage from Light enemies.
• When an allied Sarpani dies, Lakshine summons a copy of herself as a replacement for X turns. The character, star and equipment level of the copy are inherited from the killed Sarpani. The level of abilities inherited is minimal. The copy has X% of the max HP. As long as the copy is alive, Sarpani cannot be revived. If Lakshine dies, all her copies disappear.