Jack Lerr

Jack Lerr

Cursed Circus

Jack Lerr

Jack Lerr

Cursed CircusRanged DamagerDark
HP
DMG
SPD
C. RATE
P. DEF
C. DMG
M. DEF

Skills

Mace Toss
Mace Toss
BasicNo CD

• Performs 2 ranged physical attacks on the target. • Has a X% chance per every Circus Performer to repeat this attack on another random enemy.

Awakening

• Damage is increased by X%. • Has a X% chance per hit to cast Shock on targets for X turns: they cannot perform support attacks, and at the start of their turn have a 50% chance to skip it. If the enemy doesn't skip a turn, their damage is reduced by X% for 1 turn.

Gifts of the Armory
Gifts of the Armory
Special6 turns CD

• Casts Great Power on all Dark allies for X turns: their damage ignores Shields, Physical Defense and Magic Resistance. • Jack's damage is increased by X% for X turns. If Jack is in the Spotlight, other allies also deal increased damage. • Jack and X other random Circus Performers can pick targets ignoring Hidden State and Provocation for X turns.

Awakening

Has a chance equal to the critical damage chance to slow all enemies by X% for X turns.

Killer Performance
Killer Performance
Special7 turns CD

• Performs 3 ranged physical attacks on all enemies. • Each hit deals additional damage to targets equal to the sum of their Physical Defense multiplied by X times, and Magic Defense multiplied by X times. • In Clan Battles, every attack hit deals X% more damage per buff on the target.

Awakening

The damage of each hit is increased by X% if at least one allied Circus Performer is dead at the time of the attack.

Possessed Rider
Possessed Rider
PassiveNo CD

• When an enemy uses an active ability with Jack as the target, he receives Spotlight before it is used: – Damage taken is reduced by X% + X% for every other allied Circus Performer. – Only one member of the squad can be in the Spotlight at any given time. This effect is removed when another hero receives it. – Cannot be blocked or absorbed when cast. – If Jack already has Spotlight, the effect won't refresh. • While Jack is in the Spotlight, his speed is increased by X%. • Damage to targets with X% or more HP is increased by X%. When dealing damage to all enemies, only damage to the selected target is increased. • At the start of a turn, if the cooldown of all of Jack's special abilities is over 0, or they are locked, all enemies get stunned for X turns: they cannot receive bonus Initiative.

Awakening

Jack increases his Initiative by X% every time he misses or the target dodges his attack.