Irma
Brotherhood: Brawlers
Skills
• Damages one target. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • If there is a DOT debuff cast on the target, then there's a X% chance it will be extended by 1 turn, even if Irma performs a support or counter attack.
• Deals 2 strikes in a row on one target. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • There is a X% chance that for each hit one random buff will be removed from the target. • If the enemy has been affected by "Miss a turn", then their speed will be reduced by X% for X turns.
• Damages all enemies. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • All enemies' accuracy drops by X% for X turns. • Casts X debuffs on all enemies, reducing their chance to dodge by 100%.
• If Irma takes damage from an enemy Caster, she has a X% chance to perform a counter attack. • If there is no allied Caster in the party, Irma's base stats rise by X%. • Irma takes X% less damage from magic attacks.
Skills
• Damages one target. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • If there is a DOT debuff cast on the target, then there's a X% chance it will be extended by 1 turn, even if Irma performs a support or counter attack.
• Deals 2 strikes in a row on one target. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • There is a X% chance that for each hit one random buff will be removed from the target. • If the enemy has been affected by "Miss a turn", then their speed will be reduced by X% for X turns.
• Damages all enemies. • If the target is a Caster, then the attack can't be dodged and the debuffs can't be blocked by fortitude. • All enemies' accuracy drops by X% for X turns. • Casts X debuffs on all enemies, reducing their chance to dodge by 100%.
• If Irma takes damage from an enemy Caster, she has a X% chance to perform a counter attack. • If there is no allied Caster in the party, Irma's base stats rise by X%. • Irma takes X% less damage from magic attacks.