Invid

Invid

Chaos Spawn

Invid

Invid

Chaos SpawnRogueDark
HP
DMG
SPD
C. RATE
P. DEF
C. DMG
M. DEF

Skills

Jealousy Strike
Jealousy Strike
BasicNo CD

• Performs a melee physical attack on one target. • Casts X stacks of the Daze debuff on the attack target: taking damage (except for DoT) reduces their Initiative to 0% and removes 1 stack.

Hour of Reckoning
Hour of Reckoning
Special8 turns CD

• Casts Hidden state on himself and allied Mages and Ranged Damagers for X turns: the hero cannot be attacked while there are other targets available. • Casts a buff on himself and the allied Luxuria for X turns: the hero's attacks cannot miss or be dodged. • Casts a Debt debuff on all enemies for X turns: damage taken by the target is increased by X%. When the effect expires or is removed, the target becomes Blind for X turns: their accuracy is reduced to zero.

Awakening

• For every Debt effect that doesn't land, Invid gains X% of Initiative.

Stolen Storm
Stolen Storm
Special5 turns CD

• Performs 3 ranged magic attacks on all enemies. • Every successful hit reduces the maximum HP of every enemy by X% of their missing HP.

Awakening

• Ability cooldown is reduced. • Damage is increased by X%. • If the Chaos-Spawn Mark is activated, it will further delay Invid's death.

Spiteful Soul
Spiteful Soul
PassiveNo CD

• When taking damage, has a X% chance to summon a copy of the caster in place of a fallen ally: – The chance to summon a copy is doubled if Invid was hit while Hidden. – The level, stardom and equipment level of the copy are inherited from the killed ally. The level of abilities inherited is minimal. The copy's passive ability is locked, and the Hour of Reckoning ability cooldown is set to maximum. – The copy has X% of max HP and an irremovable effect that causes it to die after 2 turns. – Fallen allies can be revived in place of Invid copies: the copy will disappear and the hero will appear in its place. – If Invid dies, all summoned copies disappear. • In the Arena and Tournament, has a X% chance to summon a copy in place of a fallen ally when dodging an enemy attack. Also, the chance to dodge attacks against all allies is increased by X%. • When another hero is buffed by an active ability or when the effect cast by Invid's active ability is blocked or absorbed, Invid has a X% chance to cast 1 effect on himself, increasing the damage of his next attack by X%. Stacking limit: X. All stacks are removed when damage is dealt.

Awakening

• Enemies cannot dispel buffs on Hidden allied Spawn. • Summoned copies gain a higher % of their maximum HP. • The chance to dodge attacks against all allies in the Arena and Tournament is further increased.