Hae'lis
Brotherhood: Healers of Darkness
Skills
• Deals magic damage to one target. • Heals the ally with the lowest % of remaining HP by X% of the damage dealt.
Instead of reducing healing effectiveness, it prevents the target from receiving healing for X turns.
• Removes all debuffs from allied Vanir. • Restores X% HP to allied Vanir. Non-Vanir allies recover half as much HP. • Inflicts X DoT effects on non-Vanir allies. The target takes damage equal to X% of Hae'lis' basic damage at the start of their turn.
• Healing effectiveness is increased. • Ability cooldown is reduced.
• Deals magic damage to all enemies. • Heals allies, distributing X% of the total damage dealt. Non-Vanir allies receive half as much healing and suffer X DoT effects. The target takes damage equal to X% of Hae'lis' basic damage at the start of their turn. • Applies to each enemy as many Magic Drain effects equal the number of buffs on them. When this enemy uses a special ability, a random buff is removed from them. Each use of a special ability removes 1 effect. • X% chance to block buffs for each enemy for X turns.
• Damage is increased by X%. • Healing effectiveness is increased.
• While Hae'lis is alive, no one on the battlefield can be revived.
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• Heals allies in Raids at the start of each round. • When any other hero dies on the battlefield, allies are healed by X%.
Skills
• Deals magic damage to one target. • Heals the ally with the lowest % of remaining HP by X% of the damage dealt.
Instead of reducing healing effectiveness, it prevents the target from receiving healing for X turns.
• Removes all debuffs from allied Vanir. • Restores X% HP to allied Vanir. Non-Vanir allies recover half as much HP. • Inflicts X DoT effects on non-Vanir allies. The target takes damage equal to X% of Hae'lis' basic damage at the start of their turn.
• Healing effectiveness is increased. • Ability cooldown is reduced.
• Deals magic damage to all enemies. • Heals allies, distributing X% of the total damage dealt. Non-Vanir allies receive half as much healing and suffer X DoT effects. The target takes damage equal to X% of Hae'lis' basic damage at the start of their turn. • Applies to each enemy as many Magic Drain effects equal the number of buffs on them. When this enemy uses a special ability, a random buff is removed from them. Each use of a special ability removes 1 effect. • X% chance to block buffs for each enemy for X turns.
• Damage is increased by X%. • Healing effectiveness is increased.
• While Hae'lis is alive, no one on the battlefield can be revived.
•
• Heals allies in Raids at the start of each round. • When any other hero dies on the battlefield, allies are healed by X%.