Goblinia Sweetvoice
Skills
• Deals damage to one target which increases by X% per dead rat she has.
• Increases allies' critical damage on their next strike by X%. • Has a X% chance plus X% for each of his dead rats to cast the Daze debuff on all enemies: Taking damage (except for DoT) reduces their Initiative to 0% and removes 1 effect.
• Casts a buff on allied Goblins X times which restores X% of their maximum HP per each such buff cast on them at the start of their turn, while other allies get half that amount. • Has a X% chance per dead rat she has to cast a debuff on all enemies X times which deals damage equal to X% of the enemy's maximum HP per debuff of that kind that is already cast on them. The damage ignores armor and resistance to magical damage.
• Throws an enemy into confusion. • Deals damage to a non-Goblin enemy equal to X% of the target's current HP, ignoring armor and resistance to magical damage. • If the target is a Goblin, then the leader, a rogue, a ranged damager and a melee damager in the party from the Goblins faction will perform a support attack on the same target. • Has a X% chance per dead rat she has to stop the enemy dodging the ability.
• Has a X% chance per live allied Goblin to get a dead rat at the start of her turn, which can't be thrown out or removed, and every rat received reduces fortitude by 1% until the end of the turn. • At the end of her turn, she throws a dead rat to the allied rogue, ranged damager and melee damager from the Goblins faction for each dead rat she has. • Increases own fortitude by X%.
Skills
• Deals damage to one target which increases by X% per dead rat she has.
• Increases allies' critical damage on their next strike by X%. • Has a X% chance plus X% for each of his dead rats to cast the Daze debuff on all enemies: Taking damage (except for DoT) reduces their Initiative to 0% and removes 1 effect.
• Casts a buff on allied Goblins X times which restores X% of their maximum HP per each such buff cast on them at the start of their turn, while other allies get half that amount. • Has a X% chance per dead rat she has to cast a debuff on all enemies X times which deals damage equal to X% of the enemy's maximum HP per debuff of that kind that is already cast on them. The damage ignores armor and resistance to magical damage.
• Throws an enemy into confusion. • Deals damage to a non-Goblin enemy equal to X% of the target's current HP, ignoring armor and resistance to magical damage. • If the target is a Goblin, then the leader, a rogue, a ranged damager and a melee damager in the party from the Goblins faction will perform a support attack on the same target. • Has a X% chance per dead rat she has to stop the enemy dodging the ability.
• Has a X% chance per live allied Goblin to get a dead rat at the start of her turn, which can't be thrown out or removed, and every rat received reduces fortitude by 1% until the end of the turn. • At the end of her turn, she throws a dead rat to the allied rogue, ranged damager and melee damager from the Goblins faction for each dead rat she has. • Increases own fortitude by X%.