Demetria
Skills
• Casts Hit List on a target. It is removed upon target death or transfer to another target. The target on the Hit List becomes vulnerable to enemy skills, regardless of restrictions. Hit List ignores fortitude when cast. Removed upon target death or transfer to another target. If the target on the Hit List dies, this skill enters a cooldown for X turns. • Deals damage to one target. • When placed on the Hit List, the target loses all buffs.
• Attacks twice in a row. • For each debuff on Demetria, the damage is increased by X%. • If the target is on the Hit List and their HP during one of the two attacks is below X% of the max, then the final damage from this attack will increase by X%.
• Takes HP equal to X% of their max from all allied Rogues and Assassins. • Deals damage to all enemies. Additionally deals damage equal to the amount of HP taken with this skill from the allies. • If at least one ally dies from this skill, then the damage from it will ignore Armor, will be critical and is guaranteed to hit the target. • If one of the targets was on the Hit List, that target receives the Retribution debuff. If the debuffed target uses a special ability, X% of their max HP will be taken away.
• While hidden, Demetria each time performs a support attack on the same target that an allied Assassin or Rogue attacks. This attack is increased by X% per debuff on Demetria. • With a X% chance per allied Assassin or Rogue, when any ally dies, Demetria creates a copy of herself in their place for X turns. Only triggers once every X turns. All stats of the copy are inherited from the killed ally (skills at the lowest upgrade level, not passive skills). The copy dies automatically at the end of combat. • Any Demetria's attack can remove an enemy buff that affects the amount of damage taken and is removable by an attack. The buff is removed before damage is received. • Each time another ally receives a debuff, Demetria recovers X% of her initiative.
Skills
• Casts Hit List on a target. It is removed upon target death or transfer to another target. The target on the Hit List becomes vulnerable to enemy skills, regardless of restrictions. Hit List ignores fortitude when cast. Removed upon target death or transfer to another target. If the target on the Hit List dies, this skill enters a cooldown for X turns. • Deals damage to one target. • When placed on the Hit List, the target loses all buffs.
• Attacks twice in a row. • For each debuff on Demetria, the damage is increased by X%. • If the target is on the Hit List and their HP during one of the two attacks is below X% of the max, then the final damage from this attack will increase by X%.
• Takes HP equal to X% of their max from all allied Rogues and Assassins. • Deals damage to all enemies. Additionally deals damage equal to the amount of HP taken with this skill from the allies. • If at least one ally dies from this skill, then the damage from it will ignore Armor, will be critical and is guaranteed to hit the target. • If one of the targets was on the Hit List, that target receives the Retribution debuff. If the debuffed target uses a special ability, X% of their max HP will be taken away.
• While hidden, Demetria each time performs a support attack on the same target that an allied Assassin or Rogue attacks. This attack is increased by X% per debuff on Demetria. • With a X% chance per allied Assassin or Rogue, when any ally dies, Demetria creates a copy of herself in their place for X turns. Only triggers once every X turns. All stats of the copy are inherited from the killed ally (skills at the lowest upgrade level, not passive skills). The copy dies automatically at the end of combat. • Any Demetria's attack can remove an enemy buff that affects the amount of damage taken and is removable by an attack. The buff is removed before damage is received. • Each time another ally receives a debuff, Demetria recovers X% of her initiative.