Blood Priest
Brotherhood: Group of Villains
Skills
• Performs a melee physical attack on one target. • Has a X% chance to restore to the Priest HP equal to X% of the damage dealt. • In Clan Battles, removes all buffs from the target.
• Performs a ranged magic attack on all enemies. In Clan Battles, damage is increased by X% of the target's maximum HP for every allied Arekhonian. • Allies take damage equal to X% of their maximum HP. • The Priest restores to himself HP equal to X% of the damage dealt and another X% of HP for every DoT effect on the heroes. • Casts a Defender Mark on the target. • In Clan Battles, allied Arekhonians do not lose HP when using the ability.
• Restores X% of HP to all other allies. Allied Arekhonians additionally restore X% of HP. • Increases physical defense of all other allies by X% for X turns, with additional X% for every HP % lost by an ally. • Removes all Marks from allies. • Loses X% of their maximum HP. • In Clan Battles, the Priest does not lose HP when using the ability.
Skills
• Performs a melee physical attack on one target. • Has a X% chance to restore to the Priest HP equal to X% of the damage dealt. • In Clan Battles, removes all buffs from the target.
• Performs a ranged magic attack on all enemies. In Clan Battles, damage is increased by X% of the target's maximum HP for every allied Arekhonian. • Allies take damage equal to X% of their maximum HP. • The Priest restores to himself HP equal to X% of the damage dealt and another X% of HP for every DoT effect on the heroes. • Casts a Defender Mark on the target. • In Clan Battles, allied Arekhonians do not lose HP when using the ability.
• Restores X% of HP to all other allies. Allied Arekhonians additionally restore X% of HP. • Increases physical defense of all other allies by X% for X turns, with additional X% for every HP % lost by an ally. • Removes all Marks from allies. • Loses X% of their maximum HP. • In Clan Battles, the Priest does not lose HP when using the ability.