Blood Emperor
Skills
A crushing blow by the Executioner of Arekhon that is impossible to dodge.
A powerful blow that is impossible to dodge that gives debuffs which can't be blocked by fortitude. Has a X% chance for each Arekhon Undead ally to stop all enemies from hiding from attacks (including behind a Tank) and the damage they take from the next several hits is increased by X%. The number of hits this works for is equal to the number of Arekhon Undead allies.
All Arekhon Undead in the party immediately attack the target with their basic attack. The damage for each attack increases by X% per Arekhon Undead ally and every attack deals X% more damage to a target without buffs.
Absorbs allies to take the form of the God of the Dead for X turns. The God of the Dead uses only a basic attack that deals X% more damage per absorbed Arekhon Undead ally, and increases his HP by X% of their HP, he becomes immune to debuffs and decrease of initiative and casts a DOT debuff on all enemies that takes X% of the target's HP. After the ability finishes, the absorbed allies return to the battlefield, the God of the Dead's HP is shared equally among all Arekhon Undead allies and they recover X% of their HP.
Arekhon Undead receive immunity to DOT effects, their HP increases by X%, Fortitude by X%, and other factions receive half the X% Fortitude bonus.
Skills
A crushing blow by the Executioner of Arekhon that is impossible to dodge.
A powerful blow that is impossible to dodge that gives debuffs which can't be blocked by fortitude. Has a X% chance for each Arekhon Undead ally to stop all enemies from hiding from attacks (including behind a Tank) and the damage they take from the next several hits is increased by X%. The number of hits this works for is equal to the number of Arekhon Undead allies.
All Arekhon Undead in the party immediately attack the target with their basic attack. The damage for each attack increases by X% per Arekhon Undead ally and every attack deals X% more damage to a target without buffs.
Absorbs allies to take the form of the God of the Dead for X turns. The God of the Dead uses only a basic attack that deals X% more damage per absorbed Arekhon Undead ally, and increases his HP by X% of their HP, he becomes immune to debuffs and decrease of initiative and casts a DOT debuff on all enemies that takes X% of the target's HP. After the ability finishes, the absorbed allies return to the battlefield, the God of the Dead's HP is shared equally among all Arekhon Undead allies and they recover X% of their HP.
Arekhon Undead receive immunity to DOT effects, their HP increases by X%, Fortitude by X%, and other factions receive half the X% Fortitude bonus.