Ash
Skills
• Casts Hit List on the target. The target on the Hit List becomes vulnerable to enemy skills, regardless of restrictions. Hit List ignores fortitude when cast. Removed upon target death or transfer to another target. If a target on the Hit List dies, this skill enters a cooldown for X turns. • Deals damage to one target. • The damage of this skill is increased by X% for each living enemy.
• Deals massive damage to one target. • The damage of this skill is increased by X% for each allied Rogue or Assassin. • If the target is on the Hit List, Ash attacks them twice.
• Performs 3 attacks in a row on one target. • Critical attack damage is increased by X% for each debuff on Ash. • If the target is on the Hit List, each hit deals critical damage.
• When Ash's initiative or speed is supposed to decrease (due to skills or debuffs), it will increase by X% instead. • Ash cannot skip a turn, and his skills cannot be blocked. His skill timer also cannot be increased. • Every time Ash loses X% of his max HP, he enters into a state of Ferocity for X turns, and his initiative increases to 100%. • Ash cannot cast or recast Hit List while in the state of Ferocity. During his turn, Ash attacks the enemy that was the last to deal him damage, regardless of any restrictions. If there is no such enemy, he targets the one on the Hit List, or otherwise a random enemy. The skill for attack is chosen randomly. All damage dealt by Ash is increased by X%, and damage received is decreased by X%.
Skills
• Casts Hit List on the target. The target on the Hit List becomes vulnerable to enemy skills, regardless of restrictions. Hit List ignores fortitude when cast. Removed upon target death or transfer to another target. If a target on the Hit List dies, this skill enters a cooldown for X turns. • Deals damage to one target. • The damage of this skill is increased by X% for each living enemy.
• Deals massive damage to one target. • The damage of this skill is increased by X% for each allied Rogue or Assassin. • If the target is on the Hit List, Ash attacks them twice.
• Performs 3 attacks in a row on one target. • Critical attack damage is increased by X% for each debuff on Ash. • If the target is on the Hit List, each hit deals critical damage.
• When Ash's initiative or speed is supposed to decrease (due to skills or debuffs), it will increase by X% instead. • Ash cannot skip a turn, and his skills cannot be blocked. His skill timer also cannot be increased. • Every time Ash loses X% of his max HP, he enters into a state of Ferocity for X turns, and his initiative increases to 100%. • Ash cannot cast or recast Hit List while in the state of Ferocity. During his turn, Ash attacks the enemy that was the last to deal him damage, regardless of any restrictions. If there is no such enemy, he targets the one on the Hit List, or otherwise a random enemy. The skill for attack is chosen randomly. All damage dealt by Ash is increased by X%, and damage received is decreased by X%.