Aked
Skills
• If Aked's HP is below X%, he performs a magic attack on one target. • Restores X% of maximum HP to X random allies. • In the Arena and Tournament, Aked increases Fortitude and Magic Fortitude of allies healed by a basic ability by X% for X turns.
• Minimum HP threshold for performing a magic attack is increased. • Restores more HP to more allies.
• HP of all heroes cannot drop below 1 for X turns. This effect can also be removed after receiving X hits. • Deals X% of current HP as damage to self and heals all allies for X% of their maximum HP.
Casts a debuff ban on all allied heroes for X turns.
If Aked deals damage with an ability, at the end of the turn he adds X stacks of DoT damage when dealing damage. If the enemy has no DoT effects, he casts X stacks.
The enemy who deals damage to Aked (except with DoT debuffs) receives Weakness for X turns. The enemy cannot use skills that cause damage, nor perform support attacks or counterattacks. If they have no other skills, they skip a turn.
If an allied hero is healed, their Initiative is increased by X%.
Skills
• If Aked's HP is below X%, he performs a magic attack on one target. • Restores X% of maximum HP to X random allies. • In the Arena and Tournament, Aked increases Fortitude and Magic Fortitude of allies healed by a basic ability by X% for X turns.
• Minimum HP threshold for performing a magic attack is increased. • Restores more HP to more allies.
• HP of all heroes cannot drop below 1 for X turns. This effect can also be removed after receiving X hits. • Deals X% of current HP as damage to self and heals all allies for X% of their maximum HP.
Casts a debuff ban on all allied heroes for X turns.
If Aked deals damage with an ability, at the end of the turn he adds X stacks of DoT damage when dealing damage. If the enemy has no DoT effects, he casts X stacks.
The enemy who deals damage to Aked (except with DoT debuffs) receives Weakness for X turns. The enemy cannot use skills that cause damage, nor perform support attacks or counterattacks. If they have no other skills, they skip a turn.
If an allied hero is healed, their Initiative is increased by X%.